Disclaimer
Everything WorksOnMac publishes is a measurement, and a measurement can be stale, incomplete or simply wrong. This page is the honest account of how each kind of figure here is produced and where each one can let you down.
Last updated 13 August 2026.
Prices are observations, not offers
Every price on this site is a number we read from a store at a moment in time, not a price we can offer you. The only price that counts is the one at the store’s own checkout when you get there.
We re-read prices for roughly the two thousand most popular listings every six hours, and for the entire catalogue once a day. So any price you see here is usually a few hours old, sometimes a day, and older still if a sweep failed or a store would not answer us. We do not yet show the age of each price, so read them all as recent rather than current.
There are also ordinary reasons a correct reading still will not match your checkout. A store can change a price between our sweep and your click. Tax or a currency conversion can be applied at checkout that our figure does not include. A regional price can differ from the one we resolved for that region, and a store can price the same game differently depending on what an account already owns. We record what a store told us and we can be wrong about all of it.
An all-time low means the lowest since we started
When we label a price an all-time low, we mean the lowest price we have recorded for that listing, in that region, since 5 August 2026. It is not the lowest that game has ever sold for.
5 August 2026 is the day our record begins. We have nothing from before then, simply because we had not started looking. A game may well have been cheaper in an earlier sale, and we would have no way of knowing. The same bound applies to every price history chart on the site and to the “lowest since” wording anywhere it appears.
What the label is and is not claiming, including why a full-price game we have never seen discounted does not get one, is set out in the Guide.
Compatibility verdicts are evidence, not guarantees
A playability label here is the best evidence we could find, not a promise that a game will run on your Mac. If money depends on it, treat a verdict as a strong hint and nothing firmer.
That matters most for CrossOver, because CrossOver is paid software: a Perfect or Playable verdict can end up costing someone both a game and a licence. CodeWeavers offers a free trial, and using it on the game you actually care about, before buying either, is the only way to know. The CrossOver trial is the honest first step, and what CrossOver is and how to set a game up in it is explained in how CrossOver works on a Mac.
A verdict can be entirely right and still not apply to you. Your chip, your macOS version, your CrossOver version and a single graphics setting can each change the answer, which is why we record which CrossOver release a verdict was last confirmed on rather than presenting it as timeless. Games change too: an update, a new anti-cheat module or a store switching launcher can turn a working game into a broken one between our last check and your purchase.
The formal statement of this, and what it means for what we do and do not warrant, is in our Terms.
Community reports are the contributor’s own experience
A community report is one reader’s account of one game on one machine, published as theirs. We do not verify it, we did not watch it happen, and we have not tested the hardware it describes.
We publish reports because several honest accounts of the same game are worth far more than none, and a verdict built from them needs several agreeing, recent reports before it can move a label at all. Even so, any single report can be mistaken, optimistic, or about a version of the game or of CrossOver that no longer exists. A report is evidence from a stranger, weighed with other evidence, not a test result from us.
What we ask of a contributor, and the grounds on which we hide or remove a report, are in our Terms.
Availability can change between our sweep and your click
A game we list can be region locked, delisted, withdrawn or quietly replaced by a different edition before you reach the store. Being in our catalogue is not evidence that you can buy it today, from where you are.
Stores restrict some titles by country, and our six regions are a pricing model rather than a guarantee that a listing is sold in yours. Where a store tells us a game can no longer be bought, we say so on its page and keep its history and verdict; but a delisting is often not announced, so a live-looking listing here can already be gone.
Editions are the other common surprise. A Deluxe or Ultimate edition is a different product at a different price, and while we label them, a store can restructure what it sells at any time. Check the store page is offering the thing you think you are buying.
We are not the seller and cannot help with a purchase
We sell nothing. Every purchase happens at Steam, GOG or the Mac App Store, under that store’s terms, with its payment processing and its support.
So we cannot take an order or change one, issue or chase a refund, restore or replace a key, help with a download or an install, or reach a publisher on your behalf. If something goes wrong with a purchase, the store you bought from is the only party that can put it right. We also cannot help with a CrossOver licence, a CrossOver renewal or a CrossOver bug: that is CodeWeavers, and their own support wiki is the place to start.
What we can fix is our own data. If a price, a verdict, an edition label or a store link on this site is wrong, write to contact@worksonmac.com and we will correct it. We read this address weekly.
Where our data comes from
Prices and listings come from three stores: Steam, GOG and the Mac App Store. Playability comes from those stores’ own build data, from public evidence we read and cite, and from reports readers write.
The public source our CrossOver curation cites most often is CodeWeavers’ own community compatibility database. None of these sources works for us, none of them has checked what we did with what they publish, and any mistake in how we read, combined or summarised them is ours rather than theirs.
Trademarks and affiliation
WorksOnMac is not affiliated with, endorsed by, or sponsored by Apple Inc., Valve Corporation, GOG sp. z o.o. or CodeWeavers, Inc.
Apple, Mac, macOS, Apple Silicon, Metal and Rosetta are trademarks of Apple Inc. Steam is a trademark of Valve Corporation. GOG is a trademark of GOG sp. z o.o. CrossOver and CodeWeavers are trademarks of CodeWeavers, Inc. Windows is a trademark of Microsoft Corporation. Game titles, publisher names and cover art belong to their respective owners, and the artwork shown on this site is served from the store’s own servers to identify the game it belongs to. All of these are used here only to describe the products and services our data covers.
What is on the other pages
This page covers the data. Three other pages cover everything it does not.
Our Terms are the agreement between us and you, including accounts, contributions and the formal no-warranty clause. Our Privacy page is what we store, what we never store, and how to export or delete it. The Guide defines every label, chip and price state the site uses, and About is why we built this and how it is paid for.